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 Post subject: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 7:51 am 
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So i was thinking about a interesting concept for a guild war, more or less seek and destroy.

Multiple rounds. Starting in say jg castle, one guild starts to count down giving the other guild 5 minutes to hide any where with in the jg region before the bridges, and hides for 40 mins after round starts, then the guilds switch roles.

Rules are : no wearing armor for the hiding team, no using steatlh/ invisiblity,

5 points awarded for a kill if you are hunting and kill one of the hiding, 1 point if you are hiding and kill a seeking person

well need a person from both guilds to keep track of points for such


any one interested?

we can make it interesting and every one going has to put up 500k into a pot, and winning team gets the gold, i suggest a pot rather then the normal way guild wars risk gold, because it counts kill based on lvl differance and may not show the same winner

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 8:19 am 
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good idea

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 12:08 pm 
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Sounds very interesting :-) I think that would be great fun.

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 1:43 pm 
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im happi with it as long as it keeps peopl occupied

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 5:08 pm 
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i gues there will be a lvl requirment :P

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Sun Apr 13, 2008 5:42 pm 
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skillznl wrote:
i gues there will be a lvl requirment :P


not really since the hiding guild will be equipless.

But it is a nice idea and a concept that could be talked about in SRA or the confedaration forum.
I have an idea that i will put in game soon I just need to get it done maybe before 90cap.

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 Post subject: Re: Fun Idea for a semi guild war / Hide and Seek
PostPosted: Mon Apr 14, 2008 4:50 am 
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then again it can still be easily done with capes, just requires no to cheat and get back up, or have a ref in each party, that could also make sure that no one hides out of the boundries, teams of 7, taking 2 color of capes, say a blue and a red team, that could work and any one who wants to play has to pay a ref the entry fee and it the ref would pay the winning team the money back out, so it would take 1 ref per 7 entries.

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