.. And if you're tired of getting links to answer your questions all the time, I can answer your Q's rather quickly:
- SP Farming: To gain skillz like imbues (cold/fire/lightning) you use Skill Points to "buy" 'em. The amount of skill points you gain are depending on the difference between your level and your mastery-lvl (you have to lvl up your mastery (or skill-lvl) to get new skillz or higher skillz). If the gap is close to each other (You have lv9 in some mastery, and You are lv9) you gain alot of EXP. But if you are like lv9, and mastery's are lv0, you gain alot of SP (9-lvls are maximum, after that you can't get any more SP-bonuses). Most common way to SP-Farm are when you're lv16. Most people buy 'em self an SOS-Weapon, and have their masterys at lv7 (maximum gap). This way, they just farm (kill, kill, kill) for SP, which they use later in game (It's not really neccesary, but it helps alot.. I didn't SP-Farm, but now I have to play with gap instead which means I don't get much SP, neither do I get alot of EXP)
- Nukers: They are the once who does the most damage, and nuke's are avaible at lv30. Before that, you're like an regular Joe using Spear/Sword&Shield (since these are the magical weapons, which means they have higher mag. damage then glavie/blade.) Spears do more damage then Sword's, But swordsmen have the privilegie of the Shield, which can save you alot of hp-pots. Nukers invest most, if not all, of their character-points (those you gain 3 of everytime you lvl-up) into Intelligence, NOT STRENGTH.
- Tankers: They have the most HP, but does lesser damage then the nukers (mostly). They have invested most, if not all, of their character-points into STRENGTH. Strength-users are very fond of Blades, Glavies or Bow's (Bows are considered both a Str&Int-weapon, but it's an Str).
Hope I cleared
SOMETHING out for you since this got very messy
