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Barotix
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 12:46 am |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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NuclearSilo wrote: Or: increase the exp rate by 10 There u go, ppl dont need bot or plvl anymore. It's the low exp rate the root of bots and plvl. slimshady wrote: ban all Turk IP just like Vietnamese? I suggest to ban USA IP. Coz it has more population than any other country, therefore more bots and CCFers.  It isn't grinding that's hard. Grinding is the easy part, you want to know what's hard? SP Farming. It isn't really hard, as it is long. It takes forever and can get boring (fast), most people can't handle SP farming. The problem, I think; is that people try to farm all at once. You can get powerlvled to the cap but if you don't farm, you're pretty gimp. People need to farm in parts, not all at once. Oh, and Turkey's population > NA population (in game). Farm 50k at 16 (bandit) 150k at 42 (sungs) 250k at 69 (nachals) Then you open a 9 gap from 81-90, 99.99% then close it. Gradual farm plans will leave players with plenty of SP.
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Maddening
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Krysis
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 11:55 am |
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Vandango wrote: Krysis wrote: i know for a fact i'm getting plvld by a botter. so what do you think of me? And My Opinion is your the smartest person in this topic. Why complain about a proplem TAKE ADVANTAGE OF IT.But then thats my opinion haha, cheers ^^ and, exactly the bots wasting cash and lvling me for free so he's getting no profit, so when i've finished getting fully farmed i'll move on (Y) and get on with 0 gapping 20-cap..
_________________ Our deepest fear is not that we are inadequate, our deepest fear is that we are powerful beyond measure.
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pr0klobster
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 12:31 pm |
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Joined: Oct 2007 Posts: 1427 Location:
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PR0METHEUS wrote: NuclearSilo wrote: Just admit the truth. Dont distort facts.
And Avalons are hypocryts. They support bot (probably used). Some kids in the union act like they are tyran just because his guild own the fortress. Don't generalize. Not everyone in Avalon is like that. I haven't met any botters (or supporters) in the guild yet. Everyone's always party grinding on Roc Mountain while I'm soloing in asia. Just because there may be a few "bad kids" in the union doesn't mean we're all like that. I think he's pointing something out...I recall posts by *cough* certain people that said something to the effect of "If you are in a botting guild/union, even though you don't bot yourself, you are a bot supporter". Of course Avalon, etc kicks out botters when they find them. But no one has all the information; all one needs to do is look at the leader of a country. Does he know every last person who reports up to him is perfect? How many of those are doing one tiny illegal/immoral thing? Nobody's perfect.
_________________ If faith is a crutch, I'm not limping anymore.
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pr0klobster
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 12:37 pm |
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Quote: Fly and others wrote a bunch of info Hey, good luck with that. Only Joymax know what their intentions were, so I don't see them changing it even with a lot of people yelling about it. And powerleveling is still 5 levels above, to me. A Chinese build can take on things above his level, so it'd still happen, albeit at a reduced rate. Or...you'll see 3 Chinese in a party leveling 5 people instead of 7. It may need to be addressed. The fact is, some people will find a way around whatever changes Joymax makes, just to have an unfair advantage. That doesn't make it right...but it's true. On the other hand, powerleveling is something that isn't currently against the TOS, and everyone is able to take advantage of it, so I don't see that changing quickly.
_________________ If faith is a crutch, I'm not limping anymore.
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PR0METHEUS
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 3:08 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Azilius wrote: Vandango wrote: Krysis wrote: i know for a fact i'm getting plvld by a botter. so what do you think of me? And My Opinion is your the smartest person in this topic. Why complain about a proplem TAKE ADVANTAGE OF IT.But then thats my opinion Did anyone else totally miss reading this? Then read it and LOL'd? I'm a bit confused by Vandango's comment myself.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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NuclearSilo
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 3:22 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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PR0METHEUS wrote: I'm a bit confused by Vandango's comment myself. Better than nothing. Have advantage as long as u can and as long as it doesnt break the ToS
_________________ Playing Age of Wushu, dota IMBA
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borat2
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 3:31 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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Why is Vandago`s opinion causing so much trouble anyway? With a grab pet anyone seeing a pile of gold from a bot on the ground will grab it anyway, if that bot was grinding same mobs as i do i would get as close as i can so my pet can get his items too, that is just taking an advantage of a situation.
Paying a bot to power level you on the other hand that is just wrong.
Guess i made it on someone foe list since my question didn't get answered.
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PR0METHEUS
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 3:54 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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borat2 wrote: Why is Vandago`s opinion causing so much trouble anyway? With a grab pet anyone seeing a pile of gold from a bot on the ground will grab it anyway, if that bot was grinding same mobs as i do i would get as close as i can so my pet can get his items too, that is just taking an advantage of a situation.
Paying a bot to power level you on the other hand that is just wrong.
Guess i made it on someone foe list since my question didn't get answered. I completely forgot we have friend/foe lists here. I suppose the opinion seems a little odd coming from an SRF mod. Take advantage of the bots instead of fighting against them. Personally, I don't like power leveling to begin with. It's a lazy way of leveling. Now if you get power leveled from a bot, how is that any different than botting yourself? There is a computer program that is controlling the botter's SRO client, which in turn is controlling your SRO client (through trace) giving you experience for it. Does it really matter that the bot software isn't controlling your character directly? plvl by a bot = botting IMHO. plvl by a legit isn't necessarily the same as botting, but it could be seen as taking advantage of the system where other people might not have that capability. I have that capability, but I don't want it. Otherwise, maybe I should write a program that accesses my computer through Remote Desktop or VNC and sends/receives commands to my desktop telling my character what to do. I wouldn't be using a modified SRO client. I wouldn't be using any third party software directly linking to the client (it would be linking to my desktop itself). Would that be botting? NuclearSilo wrote: PR0METHEUS wrote: I'm a bit confused by Vandango's comment myself. Better than nothing. Have advantage as long as u can and as long as it doesnt break the ToS Question is, does power leveling break TOS (in some cases)? There's nothing stating that power leveling is not allowed, but Joymax did state that auto share parties are supposed to have a +/- 5 level restriction. It just never got implemented that way. Did they just change the design, or is it a bug (incorrect implementation of the design)? If it's a bug, then anyone that is forming auto share parties with lvl 90 and 30,40... characters is exploiting that bug, which is against TOS.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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borat2
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 4:40 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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Just an example, there are always gold company stallers in towns (everyone that plays this game long enough know who they are in towns) so you see them stall a sun weapon you can use and its incredible cheap, would you hesitate to buy it since you know the gold will go to a gold company? in the power level case you get all advantages while with the stallers you contribute also to their gold selling.
I understand where you are going and i do agree with you i personally wouldnt do it anyway but i do understand the reason why some people still would "use" it for their own advantage. It is more of a moral discussion instead of if its against joymax TOS.
Maybe the whole+/-5 levels is a simple mistake on joymax website instead of the game engine.
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NuclearSilo
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 5:04 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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borat2 wrote: Maybe the whole+/-5 levels is a simple mistake on joymax website instead of the game engine. Yeah, we need to verify first if it's the game is wrong coded, or the website is mistakely written before continuing this discussion.
_________________ Playing Age of Wushu, dota IMBA
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pr0klobster
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 5:32 pm |
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Joined: Oct 2007 Posts: 1427 Location:
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NuclearSilo wrote: borat2 wrote: Maybe the whole+/-5 levels is a simple mistake on joymax website instead of the game engine. Yeah, we need to verify first if it's the game is wrong coded, or the website is mistakely written before continuing this discussion. 10 pages later, someone who understands... 
_________________ If faith is a crutch, I'm not limping anymore.
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PR0METHEUS
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 5:49 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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pr0klobster wrote: NuclearSilo wrote: borat2 wrote: Maybe the whole+/-5 levels is a simple mistake on joymax website instead of the game engine. Yeah, we need to verify first if it's the game is wrong coded, or the website is mistakely written before continuing this discussion. 10 pages later, someone who understands...  I understand that it could be a misprint, but I seem to remember seeing the +/- 5 thing in multiple locations. That makes it somewhat less likely to be simply a misprint. When it comes down to it, I don't think Joymax really wants 80% of the server to just sit on horses tracing 10% of the rest of the server collecting experience. Especially with the euro party system, the way the different classes can work together in an 8-man party to grind effectively on high level mobs, to me it's pretty evident that they want players to work together to accomplish their tasks instead of just sitting back and relying on one party member to do all the work.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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NuclearSilo
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 5:52 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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it's time to spam JM's report inbox? 
_________________ Playing Age of Wushu, dota IMBA
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chesticles
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 6:16 pm |
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Joined: May 2007 Posts: 1978 Location:
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NuclearSilo wrote: it's time to spam JM's report inbox?  Go For It ^^
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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pr0klobster
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 6:30 pm |
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Joined: Oct 2007 Posts: 1427 Location:
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Only place I've seen it is in the help.
Anyway, send an email to Joymax and let's ask them what their intentions were, then let's sift their Engrish and work on seeing if it's something they really want to correct in the coding.
Based on their past choices, I think powerleveling will remain, but who knows. It's all about them, not the customer.
_________________ If faith is a crutch, I'm not limping anymore.
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chesticles
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Post subject: Re: The Powerleveling Problem Posted: Tue Jul 29, 2008 11:01 pm |
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Joined: May 2007 Posts: 1978 Location:
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Put it this way, if its still in ksro its stayin in isro
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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Necrobat
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 12:07 am |
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Joined: Aug 2007 Posts: 2011 Location: Australia
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chesticles wrote: Put it this way, if its still in ksro its stayin in isro kSRO also had the Quota glitch, look who got that fixed.  All in all, it's not over until the fat lady sings.
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PR0METHEUS
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 11:12 am |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Necrobat wrote: chesticles wrote: Put it this way, if its still in ksro its stayin in isro kSRO also had the Quota glitch, look who got that fixed.  All in all, it's not over until the fat lady sings. What was the quota glitch?
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Necrobat
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 2:10 pm |
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Joined: Aug 2007 Posts: 2011 Location: Australia
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PR0METHEUS wrote: Necrobat wrote: chesticles wrote: Put it this way, if its still in ksro its stayin in isro kSRO also had the Quota glitch, look who got that fixed.  All in all, it's not over until the fat lady sings. What was the quota glitch? If a person was buffed by Pain Quota and one of the two Fences then got hit by an AoE attack, everybody in the party would take billions of damage and die instantly, no matter where they were.
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borat2
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 2:19 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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PR0METHEUS wrote: Necrobat wrote: chesticles wrote: Put it this way, if its still in ksro its stayin in isro kSRO also had the Quota glitch, look who got that fixed.  All in all, it's not over until the fat lady sings. What was the quota glitch? http://www.youtube.com/watch?v=vCboo5Qadlkhere it is in action
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_Creep_
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 2:40 pm |
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Joined: Jul 2008 Posts: 1031 Location: Far away from humans..............................further the better.
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Barotix wrote: NuclearSilo wrote: Or: increase the exp rate by 10 There u go, ppl dont need bot or plvl anymore. It's the low exp rate the root of bots and plvl. slimshady wrote: ban all Turk IP just like Vietnamese? I suggest to ban USA IP. Coz it has more population than any other country, therefore more bots and CCFers.  It isn't grinding that's hard. Grinding is the easy part, you want to know what's hard? SP Farming. It isn't really hard, as it is long. It takes forever and can get boring (fast), most people can't handle SP farming. The problem, I think; is that people try to farm all at once. You can get powerlvled to the cap but if you don't farm, you're pretty gimp. People need to farm in parts, not all at once. Oh, and Turkey's population > NA population (in game). Farm 50k at 16 (bandit) 150k at 42 (sungs) 250k at 69 (nachals) Then you open a 9 gap from 81-90, 99.99% then close it.
Gradual farm plans will leave players with plenty of SP. rofl are u serious 9 gap from 81 to 90  Imagine how long that will take for legit to do? Did you have character over 80??? And with 9gap from 81-90lvl 99.99 you gain 1.8mil sp that means more 2.2mil sp total. What are you talking no one on earth can do that at LEGIT way. Your post doesnt make sense at all bro.
_________________ Characters: 90 lvl rogue xbow/dagger/cleric 72 lvl bower pacheon/fire/light 79 lvl spear hybrid
  Missing TG with this character lol
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Barotix
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 3:52 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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_Creep_ wrote: Barotix wrote: It isn't grinding that's hard. Grinding is the easy part, you want to know what's hard? SP Farming. It isn't really hard, as it is long. It takes forever and can get boring (fast), most people can't handle SP farming. The problem, I think; is that people try to farm all at once. You can get powerlvled to the cap but if you don't farm, you're pretty gimp. People need to farm in parts, not all at once. Oh, and Turkey's population > NA population (in game).
Farm 50k at 16 (bandit) 150k at 42 (sungs) 250k at 69 (nachals) Then you open a 9 gap from 81-90, 99.99% then close it.
Gradual farm plans will leave players with plenty of SP.
rofl are u serious 9 gap from 81 to 90  Imagine how long that will take for legit to do? Did you have character over 80??? And with 9gap from 81-90lvl 99.99 you gain 1.8mil sp that means more 2.2mil sp total. What are you talking no one on earth can do that at LEGIT way. Your post doesnt make sense at all bro.  I don't see how you can't do it legitimately. As I said, not many players have the patience for SP farming. Those that do will be fully farmed for 100 cap. It isn't difficult, farming, gapping, lvling. None of it is hard. It is long, it takes patience but it is more than worth it. Take your jaded PoV elsewhere. Most people can't handle SP farming, they will have fun being underfarmed. Those that can handle SP farming and don't want to get power-farmed or missed their chance to get powerfarmed, should farm in parts.
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Maddening
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Azilius
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 10:18 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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^ Did you mean 9 gap as in..
Zero gap at 81, one gap at 82, two gap at 83...etc
Or..
9 gap at 81, 9 gap at 82, 9 gap at 83...etc.
The latter of those two are overkill, + there is no where to grind on most servers after level 80.
_________________
 Crumpets for Pres 
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Barotix
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Post subject: Re: The Powerleveling Problem Posted: Wed Jul 30, 2008 10:37 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Azilius wrote: ^ Did you mean 9 gap as in..
Zero gap at 81, one gap at 82, two gap at 83...etc
Or..
9 gap at 81, 9 gap at 82, 9 gap at 83...etc.
The latter of those two are overkill, + there is no where to grind on most servers after level 80. First one. Should give you: 1,199,279 SP. (This is including all the farming you did and 0 gapping) More than enough to farm most builds and you should be a 25%-40% farmed for 100 cap (depending on your build).
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Maddening
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Cerus
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Post subject: Re: The Powerleveling Problem Posted: Thu Jul 31, 2008 2:01 am |
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I would rather 0 gap a wizz to 64 underfarmed wit few skills. Then pwrfarm a new char till it gets 1m SP. Whole process would take 2 mths if you use item mall. Rather than the whole long farming thingy... Which would take longer than 6 mths >______>
_________________ <<banned from SRF for bot admission. -SG>>
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Klaid345
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Post subject: Re: The Powerleveling Problem Posted: Thu Jul 31, 2008 4:08 am |
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Joined: Jul 2008 Posts: 6 Location: UK
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AkillerNXC wrote: heroo wrote: AkillerNXC wrote: Klaid345, your logic is the reason bots exist. GTFO.
Oh, and NB, I swear some of them have got to have been plvl'd quite a bit...a few in your warrior department. Of course I don't party with chinese, ewwwwww =P lol But is it his fault that such a logic exists? Yes. Its called laziness. Hence the reason all bots exist. Plvl= lazy. Lazy= Bots. To me, idc who you are, plvl makes me think of you the same as I would think of a bot. If you don't wanna grind, then don't play. Same as saying "I wanna promotion, but I don't want to go to work, I wanna sit at home and sleep. But still, promote me!!" -.- You don't get things for doing nothing. Shitty comparison, you work harder in a career becuase you advance up in the career ladder and get better pay, how does Silkroad benefit you in life if you get to a higher level? Don't call me lazy either, I'm not going to sit here and tell you what I do with my life, but I can tell you one thing, I'm not lazy  . Trying out new weapons or skills can be quite fun at times, so I grind or plvl to get them abit faster. Kill me for wanting fun out of a game. Hence the reason I only usually log on now and then to play CTF, because quite frankly its the only fun thing to do in the game with my particular character, and I don't want to waste time levelling up another one. Also FYI I don't bot either, but I'm not going to waste my time crying about bots becuase I can't stop bots from coming onto the servers, and also, I usually get plvl'd by guild members or friends I have of a higher level.
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VcentG
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Post subject: Re: The Powerleveling Problem Posted: Thu Jul 31, 2008 6:07 am |
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I don't see powerleveling as a problem. I mean if people are powerleveling bots, then ok yeah thats bad. But powerleveling for legits is fine. Its a source of money for higher levels. I mean just because someone helped you level doesn't make you any less legit. Just think of it as being in a party where you can't help much -yet-. I mean I usually just try to get plvled at the beginning to save some time doing the noob starter quests and so I don't have to waste money on noob equipment. But seriously, I think its like that one guy said, plvling's not the problem but a sign of a greater one. But in itself, plvling is fine. Its just another way to make money. (For people like me who have no idea how the hell you guys get so rich. And for people [also like me] that don't get good drops to sell XD. And for people [again like me] who aren't super high level enough to go on 203809384023984 star trade runs. And for people [yet again like me] that don't have any guild or guildmates who can help you go on 24820938429374 star trade runs)
And as far as the Akiller. Plvling doesn't mean you're lazy unless you ONLY get plvled.
Like I said, I only use it to get the noob part of the game out of the way due to making a lot of characters, its annoying starting over so many times. So sue me for skipping to what? level 12? Took 5 minutes, I'm such a bad person for getting plvled to lvl 12 ;-; Don't hate me </sarcasm>
_________________
 IGN: Vcentpwn / Vcentkuu Class: Axe/Cleric / Warlock/Bard
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NuclearSilo
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Post subject: Re: The Powerleveling Problem Posted: Thu Jul 31, 2008 10:15 am |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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I want to go to school with a car, not walking. How about u? 
_________________ Playing Age of Wushu, dota IMBA
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phulshof
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Post subject: Re: The Powerleveling Problem Posted: Thu Jul 31, 2008 10:37 am |
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The biggest problem I see with power leveling is high level players pushing low level players away from good spots. Even before power leveling I was one of the few players who would not crowd someone else's grinding spot, but with power leveling it has become very hard for lower level players to find a good grinding spot without some level 80+ coming along with a bunch of newbies killing everything in sight and spawning a large amount of party mobs on you.
_________________ [88] Vivace Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
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